Friday, March 27, 2009
The devils in the details.
I have been working in a sorta cartoony style the last couple of months trying to develope some thing that would suit the animation medium. But as of late I have been doing these more detailed drawings, a little more comic book style I think. Paying a lot of attention to anatomy and perspective, although proportion is off in many cases especially in the leg area. Either way I had fun doing these which I think makes a big difference, design has never been my strong suit and trying to draw in a more animated fashion doesn't come naturally to me. Basically it all comes down to experience, just need to draw more. I'm trying to inprove all aspects of my game, I started coloring the skull thing above in PS, its a lot of fun, but makes me realize that I would learn faster with some direction of someone more experienced in PS rather then me just stumbling my way through it. Something to consider.