More work on the run. I added most of the details and have been gearing up to finihs this sucker. I wouldnt have posted this but since my last post turned out to be barley visable I wanted to show it udner better conditions. There are a lot of teeks I have amde not of to fix before I toss on a pencil line over the Colerase. Lookin forward to seeing this thing colored. Woot
Shooting it on 2's looked slow but ones seem a little to fast I think I will add two more frames to the top of his arc. slow that out a bit and it should look good. I dunno why I cant figure out how to post decent video on this damn thing. I think it has to do with my scanner.
(c 0_o)
Thursday, November 22, 2007
Wednesday, November 21, 2007
Rough Redone
Ok After some good advice. I completly Redid all the keys and B-Downs to this Beotch. I think it has 100% more life better arcs, and strong lines of action. For this being my first return to Classical in, well over a year since i have been able to shoot anything, I am super happy with the way this is tunring out, Stoked one might even say. cant wait to toss on the details. I dig this character and am doing a turn around of him as well. So I figure I will probably clean this up and color it. That should be done over the weekend. then its back to the sculpture.
I have added a bunch of detail to him, and figured out some good techniques for textures.. and alos some bad ones. but I didnt feel like scrapping 5 hours of work. So I will leave the bad detail in, and jsut keep pushing forward. Art, im starting to realize, never turns out the way you want it to. And being able to adjust from what i see in my minds eye to whats being translated onto the paper is a very important lesson. And I suppose the goal is to be able to train your mind and fine tune it, to get that image or message out as clearly as possible for others to see and enjoy.
I have added a bunch of detail to him, and figured out some good techniques for textures.. and alos some bad ones. but I didnt feel like scrapping 5 hours of work. So I will leave the bad detail in, and jsut keep pushing forward. Art, im starting to realize, never turns out the way you want it to. And being able to adjust from what i see in my minds eye to whats being translated onto the paper is a very important lesson. And I suppose the goal is to be able to train your mind and fine tune it, to get that image or message out as clearly as possible for others to see and enjoy.
Sunday, November 18, 2007
TESTING!!!
Ok well this is a test, I finally got this printer scanner thing wroking. had to go through a lot of trouble to get it to work. and this is the first time I have ever posted VIDEO on my blog. It is a rouch run cycle, I scteched out over half a year ago, its only half of the run adn then looped, but since I have means of shooting it now, I will work on it some more. This was a test post more then anything.
(c 0_o)
(c 0_o)
Wednesday, November 14, 2007
Sculpting Update
Ok So, I have done more work on this beast. gone through many hours of usless work to try and get my groove back. But I found a new hero to worship when it comes to sculpting his name is Peter Kong and some of his wrok can be found on ConceptArt.org The level of detail he achieves is truley inspiring, It gave me some mojo to try harder then ever on this thing. so this is where its at now. Getting closer to being finished. Sometimes I go over board on some of the details and they blurred in with other details instead of standing out as they should. but thats part of the learning curve I guess.On a side Note, The scanner I was going to get fell through. I am still scannerless and cannot post any new art as of yet. But I have been getting back a lot of motivation to animate something classically... Im leaning towards something to do with earthworm Jim, since He rules. I also have a run cycle I plan on getting posted somehow...
Take cares guys and any crits or suggestions on how to better myself in anyway please feel free to leave them, as long as there contructive.
(c 0_o)





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